About Me
I am a freelance game developer and designer experienced with VR, AR, mobile, and PC game development. I have worked on games for research, education, and entertainment.
In my most recent position, I developed VR simulations for engineering students. Prior to this, I developed exergames for children with physical disabilities, as well as sensors to integrate exercise equipment into video game play.
I recently completed my master’s degree at Queen’s University, where I am researched dynamic game balance and aim assistance techniques. I always attempt to find innovative ways to look at problems and attempt to design creative solutions. I work diligently to make polished work and am always looking for new ways to impress users.
