Skills
Experienced in Unity development using C#. Strong object oriented programming skills in languages such as Java, C++, and Javascript. Able to communicate designs clearly and effectively. Happy working with creative teams. Independently motivated to work hard under pressure.
Experience
Bear Cloud Games – Contract Game Developer
August 2018 – Present
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- Design and develop games and simulations for researchers and professors.
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- Produce games for a variety of platforms such as VR, AR, and mobile.
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- Work directly with clients to create games to answer research goals.
Queen’s University, Faculty of Engineering – Multimedia Support Analyst
January 2018 – Present
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- Created VR simulations and interactive software to be used in demonstrations and courses in the Faculty of Engineering.
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- Filmed and edited educational videos for a variety of Engineering courses.
EQUIS Lab – Game Developer
January 2016 – January 2018
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- Developed new features for Liberi, a suite of exergames used to motivate children with disabilities to exercise. Refined network code for multiplayer games.
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- Developed applications to incorporate bluetooth cadence sensors into games.
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- Helped organize three studies with local and remote players.
Education
Queen’s University, Kingston – Master of Science
2016 – 2018
Researched design and development of exercise games for the physically disabled. Thesis research focused on aiming in games and designing aim assistance algorithms.
Queen’s University, Kingston – Bachelor of Computer Science
2010 – 2016
Studied game design and architecture, as well as game engine development. Also studied entrepreneurship and effective user experience design.