Skills

Experienced in Unity development using C#. Strong object oriented programming skills in languages such as Java, C++, and Javascript. Able to communicate designs clearly and effectively. Happy working with creative teams. Independently motivated to work hard under pressure.

Experience

Bear Cloud Games – Contract Game Developer

August 2018 – Present

    • Design and develop games and simulations for researchers and professors.
    • Produce games for a variety of platforms such as VR, AR, and mobile.
    • Work directly with clients to create games to answer research goals.

Queen’s University, Faculty of Engineering – Multimedia Support Analyst

January 2018 – Present

    • Created VR simulations and interactive software to be used in demonstrations and courses in the Faculty of Engineering.
    • Filmed and edited educational videos for a variety of Engineering courses.

EQUIS Lab – Game Developer

January 2016 – January 2018

    • Developed new features for Liberi, a suite of exergames used to motivate children with disabilities to exercise. Refined network code for multiplayer games.
    • Developed applications to incorporate bluetooth cadence sensors into games.
    • Helped organize three studies with local and remote players.

Education

Queen’s University, Kingston – Master of Science

2016 – 2018

Researched design and development of exercise games for the physically disabled. Thesis research focused on aiming in games and designing aim assistance algorithms.

Queen’s University, Kingston – Bachelor of Computer Science

2010 – 2016

Studied game design and architecture, as well as game engine development. Also studied entrepreneurship and effective user experience design.